Apr 17, 2009, 05:14 AM // 05:14
|
#1
|
Academy Page
Join Date: Jun 2006
Location: East Coast, USA
Profession: Mo/
|
Weapon Swap for Spotless Mind
In your opinion, what is the best weapon set for a monk to cast [[Spotless Mind] with? Assume you have 14 Healing Prayers, so Spotless Mind lasts 14 seconds unless you extend it with a 20% enchantment staff. Do you swap to your prot staff to have a 20% chance to fast recharge it, and extend it past 15 secs so it removes one more hex, or do you use a 40/40 Healing set to recharge Spotless Mind more.
Last edited by aubray1741; Apr 17, 2009 at 09:25 PM // 21:25..
|
|
|
Apr 17, 2009, 05:59 AM // 05:59
|
#2
|
Forge Runner
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
|
if you're running 14 healing, enchanting set for sure for that one extra hex removal. i mean optimally enchanting spear with a 20/20 healing offhand, but most monks probably won't have the open weapon slot for that...
|
|
|
Apr 17, 2009, 06:53 AM // 06:53
|
#3
|
Desert Nomad
|
Although I normally run cure hex,
lately I have been using spotless. I tend to swap to my prot set when I change.
|
|
|
Apr 17, 2009, 08:17 AM // 08:17
|
#4
|
Ascalonian Squire
Join Date: Apr 2009
Location: Sweden
|
The casting time is fast enough as it is and all staves have 20% HSR that affects all spells regardless of attribute.
So the choice is between:
3 hexes and 20% recharge
2 hexes and 36% recharge
I'd go for the 3 hexes/20% HSR.
|
|
|
Apr 17, 2009, 12:25 PM // 12:25
|
#5
|
Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
|
You should always swap weapons when not getting bashed on or worried about getting spiked (i.e. you know the warrior has adrenaline to burn/skills recharged etc).
As others have said 3 hex removals is better than two for spotless.
|
|
|
Apr 17, 2009, 03:33 PM // 15:33
|
#6
|
Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
|
I'd go with the 20% enchant in your example. I'm sure there are other skills on your bar that also benefit from that weapon set, so the mechanics of switching are probably already in practice.
|
|
|
Apr 17, 2009, 08:13 PM // 20:13
|
#7
|
ǝuoʞoɯ
|
the enchant definately gives you a bonus; this can be of a great advantage. the recharge is pretty tricky, might be useful. personally, i'd always use enchant if it's REALLY hex heavy, and go for recharge if it's not needed (not that many hexes on) & i'd like to cross spread spotless amongst my party.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
|
|
|
Apr 17, 2009, 08:56 PM // 20:56
|
#8
|
Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
|
Quote:
Originally Posted by moko
the enchant definately gives you a bonus; this can be of a great advantage. the recharge is pretty tricky, might be useful. personally, i'd always use enchant if it's REALLY hex heavy, and go for recharge if it's not needed (not that many hexes on) & i'd like to cross spread spotless amongst my party.
|
so you DO still play the game! xD
|
|
|
Apr 18, 2009, 08:01 PM // 20:01
|
#9
|
Desert Nomad
Join Date: Jan 2006
Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
|
+20% enchant raises patient spirit's duration to 3 seconds, right?
|
|
|
Apr 18, 2009, 08:04 PM // 20:04
|
#10
|
Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
|
Quote:
Originally Posted by Cherng Butter
+20% enchant raises patient spirit's duration to 3 seconds, right?
|
Yes, although this can be an advantage in some situations too, esp. 4v4 where you cast a 3s-patient before getting KD'd. At 2s the heal might trigger before you've taken enough damage for it to be optimal.
|
|
|
May 13, 2009, 08:59 AM // 08:59
|
#11
|
Lion's Arch Merchant
Join Date: May 2007
Location: Finland
Profession: Mo/
|
I swap to my 40/20/20 prot staff when i know there is the need for +1 hex removal. Otherwise i just use 40/40 healing set for the (little) higher change to get faster recharge.
|
|
|
May 28, 2009, 02:15 AM // 02:15
|
#12
|
Jungle Guide
Join Date: Jul 2006
Location: SPAWN CAMPING YOUR HOUSE
Guild: We Speed Clear H O H [ HsC]
|
swap between 40/40 and 40/20 staff
|
|
|
May 28, 2009, 02:38 AM // 02:38
|
#13
|
Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
|
Quote:
Originally Posted by Cherng Butter
+20% enchant raises patient spirit's duration to 3 seconds, right?
|
I face palmed at this so hard, just switch to a 40/40 set and its not a problem.
Anyway I'd use my 40/20/20 healing staff with spotless.
|
|
|
May 31, 2009, 02:15 PM // 14:15
|
#14
|
Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
|
the most optimal would be a 20/20 offhand with a enchanting spear with a 10% recharge inscription.
|
|
|
Jun 04, 2009, 02:47 PM // 14:47
|
#15
|
Krytan Explorer
Join Date: Mar 2007
Guild: Ominous Empire [Oe]
Profession: Mo/A
|
Oh man, you're close but so off. You should have a 40/20/20 healing staff if you're bringing spotless, but to be honest you shouldn't take it anyways. There's way too much enchantment removal in today's meta it most likely won't last the full duration, opt more for cure hex with a 40/40 set.
In HA when you go redbar ideally your sets should be like this:
F1 - +5e/10%fc, +30 health spear with shield swaps (i.e. +30hp/+45 when enchant/+10armor to xx, etc., hold your shields all in the same pack so you can swap easily on the fly)
F2 - 20/20 Heal wand and 20/20 Heal offhand
F3 - 40/20/20 Heal staff (if you have say healing seed or spotless or some healing enchantment, otherwise you should have your high set here; 20/20 Heal Wand and 20/+15e Heal offhand)
F4 - 40/20/20 Inspiration Staff for channeling swap
|
|
|
Jun 04, 2009, 05:04 PM // 17:04
|
#16
|
Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
|
no high energy set? I'm still not seeing why you would devote an extra staff just for the channeling...
|
|
|
Jun 04, 2009, 05:43 PM // 17:43
|
#17
|
Krytan Explorer
Join Date: Mar 2007
Guild: Ominous Empire [Oe]
Profession: Mo/A
|
Quote:
Originally Posted by Yichi
no high energy set? I'm still not seeing why you would devote an extra staff just for the channeling...
|
Quote:
Originally Posted by Dpagona83
otherwise you should have your high set here; 20/20 Heal Wand and 20/+15e Heal offhand)
|
~ ^ . And Channeling is important enough to have it's own staff. Fast casting a 1sec. skill with ability to HSR is extremely important when you take into effect all the enchantment removal and interrupts nowadays. Take example; IWAY for instance since a majority of the terribad players run it. You cast your channeling with your shield set or whatever you're on, it's a 1 sec. cast and however long it lasts depending on your inspiration attribs. Most likely against a warrior who's good and watches skills, you're gonna get dchopped, it's got a 15sec. recharge. Now if I swap to my inspi bds staff, I can FC that to a .5sec. cast (or if very luck to a 1/4 cast ^_^), much slimmer chances to dchop, than I can HSR that 15sec. to a 7.5sec. recharge, plus my channeling will last longer. Same concept saying a tease hero is locked on you, yes they're very good at interrupting, but HCT will always give you a better chance at getting it up. Channeling is important in HA.
~ You only want to swap onto your high set in emergencies and in that case just be on your 40/40 and swap the offhand, you dont need to devote a weapon swap set (i.e. F1, F2, etc.) because you shouldn't be on it enough to need to fast swap to it.
|
|
|
Jun 04, 2009, 05:56 PM // 17:56
|
#18
|
...is in denial
Join Date: Sep 2006
Location: Hyperion
Guild: starcraft 2
Profession: P/Me
|
cure > spotless
spotless doesnt remove hexes right away, which is usually what you need
but if you really want to, use 40/20/20 heal staff. that is the best. although kinda a waste to make, unless you also like healing seed
|
|
|
Jun 04, 2009, 07:04 PM // 19:04
|
#19
|
Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
|
Quote:
Originally Posted by deluxe
the most optimal would be a 20/20 offhand with a enchanting spear with a 10% recharge inscription.
|
Whoever still says a 40/20/20 staff is better for spotless than above should stop posting.
20% + 10% HSR > 20% of a staff.
If we could have more than 4 weaponsets, I would definitly fit it in. Otherwise just use protstaff.
|
|
|
Jun 04, 2009, 07:26 PM // 19:26
|
#20
|
Krytan Explorer
Join Date: Mar 2007
Guild: Ominous Empire [Oe]
Profession: Mo/A
|
Quote:
Originally Posted by deluxe
Whoever still says a 40/20/20 staff is better for spotless than above should stop posting.
20% + 10% HSR > 20% of a staff.
If we could have more than 4 weaponsets, I would definitly fit it in. Otherwise just use protstaff.
|
Quote:
Originally Posted by dbulger
cure > spotless
spotless doesnt remove hexes right away, which is usually what you need.
|
^ takes 5 seconds to remove first hex anyways.
by the way, @ deluxe - Primal Rage was the bomb i loved that game when i was little i wish they made a new one
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 11:51 PM // 23:51.
|