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Old Apr 17, 2009, 05:14 AM // 05:14   #1
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Lightbulb Weapon Swap for Spotless Mind

In your opinion, what is the best weapon set for a monk to cast [[Spotless Mind] with? Assume you have 14 Healing Prayers, so Spotless Mind lasts 14 seconds unless you extend it with a 20% enchantment staff. Do you swap to your prot staff to have a 20% chance to fast recharge it, and extend it past 15 secs so it removes one more hex, or do you use a 40/40 Healing set to recharge Spotless Mind more.

Last edited by aubray1741; Apr 17, 2009 at 09:25 PM // 21:25..
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Old Apr 17, 2009, 05:59 AM // 05:59   #2
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if you're running 14 healing, enchanting set for sure for that one extra hex removal. i mean optimally enchanting spear with a 20/20 healing offhand, but most monks probably won't have the open weapon slot for that...
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Old Apr 17, 2009, 06:53 AM // 06:53   #3
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Although I normally run cure hex,

lately I have been using spotless. I tend to swap to my prot set when I change.
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Old Apr 17, 2009, 08:17 AM // 08:17   #4
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The casting time is fast enough as it is and all staves have 20% HSR that affects all spells regardless of attribute.

So the choice is between:
3 hexes and 20% recharge
2 hexes and 36% recharge

I'd go for the 3 hexes/20% HSR.
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Old Apr 17, 2009, 12:25 PM // 12:25   #5
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You should always swap weapons when not getting bashed on or worried about getting spiked (i.e. you know the warrior has adrenaline to burn/skills recharged etc).

As others have said 3 hex removals is better than two for spotless.
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Old Apr 17, 2009, 03:33 PM // 15:33   #6
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I'd go with the 20% enchant in your example. I'm sure there are other skills on your bar that also benefit from that weapon set, so the mechanics of switching are probably already in practice.
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Old Apr 17, 2009, 08:13 PM // 20:13   #7
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the enchant definately gives you a bonus; this can be of a great advantage. the recharge is pretty tricky, might be useful. personally, i'd always use enchant if it's REALLY hex heavy, and go for recharge if it's not needed (not that many hexes on) & i'd like to cross spread spotless amongst my party.
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Old Apr 17, 2009, 08:56 PM // 20:56   #8
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Quote:
Originally Posted by moko View Post
the enchant definately gives you a bonus; this can be of a great advantage. the recharge is pretty tricky, might be useful. personally, i'd always use enchant if it's REALLY hex heavy, and go for recharge if it's not needed (not that many hexes on) & i'd like to cross spread spotless amongst my party.
so you DO still play the game! xD
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Old Apr 18, 2009, 08:01 PM // 20:01   #9
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+20% enchant raises patient spirit's duration to 3 seconds, right?
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Old Apr 18, 2009, 08:04 PM // 20:04   #10
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Quote:
Originally Posted by Cherng Butter View Post
+20% enchant raises patient spirit's duration to 3 seconds, right?
Yes, although this can be an advantage in some situations too, esp. 4v4 where you cast a 3s-patient before getting KD'd. At 2s the heal might trigger before you've taken enough damage for it to be optimal.
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Old May 13, 2009, 08:59 AM // 08:59   #11
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I swap to my 40/20/20 prot staff when i know there is the need for +1 hex removal. Otherwise i just use 40/40 healing set for the (little) higher change to get faster recharge.
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Old May 28, 2009, 02:15 AM // 02:15   #12
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swap between 40/40 and 40/20 staff
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Old May 28, 2009, 02:38 AM // 02:38   #13
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Quote:
Originally Posted by Cherng Butter View Post
+20% enchant raises patient spirit's duration to 3 seconds, right?
I face palmed at this so hard, just switch to a 40/40 set and its not a problem.


Anyway I'd use my 40/20/20 healing staff with spotless.
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Old May 31, 2009, 02:15 PM // 14:15   #14
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the most optimal would be a 20/20 offhand with a enchanting spear with a 10% recharge inscription.
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Old Jun 04, 2009, 02:47 PM // 14:47   #15
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Oh man, you're close but so off. You should have a 40/20/20 healing staff if you're bringing spotless, but to be honest you shouldn't take it anyways. There's way too much enchantment removal in today's meta it most likely won't last the full duration, opt more for cure hex with a 40/40 set.

In HA when you go redbar ideally your sets should be like this:
F1 - +5e/10%fc, +30 health spear with shield swaps (i.e. +30hp/+45 when enchant/+10armor to xx, etc., hold your shields all in the same pack so you can swap easily on the fly)

F2 - 20/20 Heal wand and 20/20 Heal offhand

F3 - 40/20/20 Heal staff (if you have say healing seed or spotless or some healing enchantment, otherwise you should have your high set here; 20/20 Heal Wand and 20/+15e Heal offhand)

F4 - 40/20/20 Inspiration Staff for channeling swap
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Old Jun 04, 2009, 05:04 PM // 17:04   #16
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no high energy set? I'm still not seeing why you would devote an extra staff just for the channeling...
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Old Jun 04, 2009, 05:43 PM // 17:43   #17
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Quote:
Originally Posted by Yichi View Post
no high energy set? I'm still not seeing why you would devote an extra staff just for the channeling...

Quote:
Originally Posted by Dpagona83 View Post
otherwise you should have your high set here; 20/20 Heal Wand and 20/+15e Heal offhand)
~ ^ . And Channeling is important enough to have it's own staff. Fast casting a 1sec. skill with ability to HSR is extremely important when you take into effect all the enchantment removal and interrupts nowadays. Take example; IWAY for instance since a majority of the terribad players run it. You cast your channeling with your shield set or whatever you're on, it's a 1 sec. cast and however long it lasts depending on your inspiration attribs. Most likely against a warrior who's good and watches skills, you're gonna get dchopped, it's got a 15sec. recharge. Now if I swap to my inspi bds staff, I can FC that to a .5sec. cast (or if very luck to a 1/4 cast ^_^), much slimmer chances to dchop, than I can HSR that 15sec. to a 7.5sec. recharge, plus my channeling will last longer. Same concept saying a tease hero is locked on you, yes they're very good at interrupting, but HCT will always give you a better chance at getting it up. Channeling is important in HA.

~ You only want to swap onto your high set in emergencies and in that case just be on your 40/40 and swap the offhand, you dont need to devote a weapon swap set (i.e. F1, F2, etc.) because you shouldn't be on it enough to need to fast swap to it.
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Old Jun 04, 2009, 05:56 PM // 17:56   #18
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cure > spotless
spotless doesnt remove hexes right away, which is usually what you need

but if you really want to, use 40/20/20 heal staff. that is the best. although kinda a waste to make, unless you also like healing seed
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Old Jun 04, 2009, 07:04 PM // 19:04   #19
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Quote:
Originally Posted by deluxe View Post
the most optimal would be a 20/20 offhand with a enchanting spear with a 10% recharge inscription.

Whoever still says a 40/20/20 staff is better for spotless than above should stop posting.
20% + 10% HSR > 20% of a staff.
If we could have more than 4 weaponsets, I would definitly fit it in. Otherwise just use protstaff.
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Old Jun 04, 2009, 07:26 PM // 19:26   #20
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Quote:
Originally Posted by deluxe View Post
Whoever still says a 40/20/20 staff is better for spotless than above should stop posting.
20% + 10% HSR > 20% of a staff.
If we could have more than 4 weaponsets, I would definitly fit it in. Otherwise just use protstaff.

Quote:
Originally Posted by dbulger View Post
cure > spotless
spotless doesnt remove hexes right away, which is usually what you need.
^ takes 5 seconds to remove first hex anyways.


by the way, @ deluxe - Primal Rage was the bomb i loved that game when i was little i wish they made a new one
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